Fallout Music Group - Desecrator: Horror Scoring Designer 1.1.0 (Kontakt, WAV)

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dz5

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dz5 · 30-Июл-25 15:00 (2 месяца 7 дней назад, ред. 09-Сен-25 00:28)

Fallout Music Group - Desecrator: Horror Scoring Designer 1.1.0
Издатель: Fallout Music Group
Формат: Kontakt (8.1.0+), WAV
Качество: Стерео 48 кГц 24 бита
Описание: Мощный набор инструментов для хоррор саунд-дизайна
...описание дополняется...
Откройте врата в мир Тьмы! Desecrator — это устрашающе мощная коллекция из пяти инструментов, созданных для саунд-дизайна в жанре хоррор. Эти звуки сотканы из шёпота старинных артефактов, скрипов заброшенных мест, тревожных струнных и стонов синтезаторов. Создавайте леденящие кровь саундтреки для хоррора, трейлеров и исследуйте границы тёмного эмбиента.
Это набор из пяти специализированных синтезаторов, разработанных специально для хоррор саунд-дизайна. Здесь вы найдёте инструменты для генерации диссонирующих звуковых полотен, плотных атмосферных текстур, нарастающих звуковых напряжений, кинематографичных переходов и жутких механических ритмов. Благодаря интеллектуальной системе рандомизации каждый созданный звук будет абсолютно уникальным — вы получаете бесконечный источник свежих, необычных и по-настоящему пугающих тембров. Откройте для себя новые границы звукового ужаса. Позвольте своим самым мрачным творческим замыслам обрести голос.
Помимо пяти инструментов для Kontakt, вы также получаете полную коллекцию звуков Hits, Whooshes и Risers в формате WAV для удобного использования посредством перетаскивания.
Полная совместимость с NKS1 и NKS2.
Atmosphere Designer
The atmosphere designer features a 2-layer engine, allowing you to choose and blend from over 260 unique sound sources. Made from raw and processed antiques, strings, metals, custom physical instruments and field recordings, you can easily generate subtle or terrifying atonal atmospheres in an instant.
• Most sources recorded for at least 30 seconds with seamless looping
• Full and configurable randomization, allowing you to randomize FX, settings and sources or any combination you see fit
• FX on a per-layer basis, including phaser, distortion, freak and delay
• Configurable main reverb with wet/dry mix via XY pad
• Blending of layer volume configurable via XY pad
Pad Designer
The pad designer features a 2-layer engine, allowing you to choose and blend from 110 unique sound sources. Made from raw and processed antiques, strings, metals, custom physical instruments, synths and field recordings, you can easily generate subtle or extreme tonal pads. While made specifically for horror and tension, this pad designer is truly cross-genre.
• Most sources recorded for at least 30 seconds with seamless looping
• Full and configurable randomization, allowing you to randomize FX, settings and sources or any combination you see fit
• FX on a per-layer basis, including phaser, distortion, freak and delay
• Configurable main reverb with wet/dry mix via XY pad
• Blending of layer volume configurable via XY pad
Timekeeper
The timekeeper is not your typical pattern generator, nor is it your typical tick-tock clock generator. This one is truly special. Made to generate tick-tock style patterns, it boasts a 2-layer engine and overs 110 unique sources, each with 16 samples (8 "ticks" and 8 "tocks"). The sources include raw antiques, mechanicals, metals, and other unsettling sounds (such as chalkboard scratching and leaves crunching), as well as designed and processed sounds. The sources have been recorded in such a way as to leave heavier attacks and artifacts in between the ticks and tocks for a much more natural sound than you might typically be used to. The goal here is not perfection, but organic, unexpected, and unique timekeeping for your tracks.
Note: Because of the heavier attacks, this instrument requires a -125ms track delay compensation as noted on the product's GUI.
• All sources include a set of 16 unique samples
• Full and configurable randomization, allowing you to randomize FX, settings and sources or any combination you see fit
• A 16-step sequencer and controls to set your tick-tock pattern to whole notes, half notes, quarter notes or eighth notes.
• FX on a per-layer basis, including phaser, distortion, freak and delay
• Configurable main reverb with wet/dry mix via XY pad
• Blending of layer volume configurable via XY pad
• Auto-panning options including ping-pong and doubling (2 notes per side in a ping pong pattern)
Rise Designer
The desecrator rise designer is much more robust than any of our other products. Boasting over 90 sources, each recorded in 2, 4 and 8 bars, the number of combinations available is staggering. But to top it off, the rise designer adds a 3rd, specialty Exciter layer with an additional 18 sources that add extra build and excitement only at the tail end of the rises (2 bars, 1 bar, and 2 beats respectively).
These riser sources have been carefully created from custom made instruments, live strings, mangled synths, and highly processed field recordings. It is extremely simple to generate organic sounding risers that are completely unique, all at the touch of a button.
• Sources created in 2, 4 and 8 bars (these are unique samples and not just cut cut downs of a single sample
• Full and configurable randomization, allowing you to randomize FX, settings and sources or any combination you see fit
• FX on a per-layer basis, including phaser, distortion, freak and delay
• Configurable main reverb with wet/dry mix via XY pad
• Blending of layer volume configurable via XY pad
• Additional Exciter layer with volume control and extra 'enhance' option for an extra kick at the end of your risers
• While the sources have been recorded at 140bpm, they will stretch to match your project's tempo
Whoosh & Hit Designer
The whoosh & hit designer comes in heavy with nearly 120 unique sources in a 2-layer engine. Made from various highly-processed field recordings, percussion, string percussion, and various antiques and objects, these sounds are perfect for hard hitting slams, subtle exciters or terrifying jump scares. Each sources has uniquely recorded and processed 2 beat, 1 beat, and 1/2 beat whooshes which will stretch to your project tempo, making it simply to line up your whoosh hits. You can play just the hit, each of the 3 timed whoosh hits or just 3 whooshes without the hit. They are all mapped to the keyboard at all times for complete flexibility.
This engine also adds a simplified 3rd layer called Foundations. This layer has 19 additional sources available, which provide more baseline, standard hits, booms and slams made to be foundations for your hit creations. Of course, these also have 3 timed whooshes associated with them, which will be blended into your total mix.
The foundations layer also has an option to make the layer follow the layer 1 or layer 2 settings (whoosh volume, release, eq, filter settings). Or it can stand on its own with default settings.
• Each sources created with unique whooshes in 2, 1, and 1/2 beat timings (these are unique samples and not just cut cut downs of a single sample
• Full and configurable randomization, allowing you to randomize FX, settings and sources or any combination you see fit
• FX on a per-layer basis, including phaser, distortion, freak and delay
• Configurable main reverb with wet/dry mix via XY pad
• Blending of layer volume configurable via XY pad
• Additional Foundation layer with volume control layer 'follow' option to give your hit creations a solid and powerful foundation
Руководство (PDF)
Другие библиотеки Fallout Music Group для Kontakt
Все библиотеки для Kontakt

Изменения в версии 1.1.0
Добавлено:
- Added functionality to all instruments to allow mapping of Midi CC numbers to the X (source blend) and Y (wet/dry blend controls. Defaults to Midi CC 14 (source blend) and 15 (wet/dry blend) but can be modified using GUI controls
- Timekeeper: Added keyboard keyswitches on C2 through D#2 to control the playback speed values
- Timekeeper: Added manual playback option on C4 through D#5 to allow manual playback of the tick-tock steps
Исправлено:
- Fixed minor bug in Atmosphere Designer, Pad Designer, Whoosh & Hit Designer and Rise Designer that caused the High Pass Filter knob to not default back to "HP Filter" after setting a new value
- Fixed bug across all instruments that could cause the same sound source to be selected on both layers during randomization
Аудио
1. Desecration (Naked) / David Butler
2. Desecrator Teaser (Naked) / Randon Purcell
3. Maniac (Naked) / Luca Comodo
4. Not From Our World (Naked) / Emmanuel Rousseau
5. Prescribed Fear (Dressed) / Michael H Lee
6. Prescribed Fear (Naked) / Michael H Lee
7. Spiral Fall (Naked + Piano) / Luca Comodo
Скриншоты
Альтернативные обои
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AFFECT218

Стаж: 12 лет 5 месяцев

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AFFECT218 · 30-Июл-25 17:24 (спустя 2 часа 23 мин.)

Большое спасибо!!!
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inspir18

Стаж: 16 лет 10 месяцев

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inspir18 · 01-Авг-25 07:21 (спустя 1 день 13 часов)

Благодарю от души!!!
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ksacvet777

Стаж: 15 лет 10 месяцев

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ksacvet777 · 02-Окт-25 19:40 (спустя 2 месяца 1 день)

14 гиг для хорора ?
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