McAllister W., Fritz S.J. - Programming Essentials Using Java: A Game Application Approach [2017, PDF/EPUB, ENG]

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Skaballanovich

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Skaballanovich · 04-Мар-17 14:19 (8 лет 3 месяца назад)

Programming Essentials Using Java: A Game Application Approach
Год издания: 2017
Автор: McAllister W., Fritz S.J.
Издательство: Mercury Learning and Information
ISBN: 978-1-683920-37-3
Язык: Английский
Формат: PDF/EPUB
Качество: Издательский макет или текст (eBook)
Количество страниц: 574
Описание: This is a one-semester, introductory programming textbook in Java that uses game applications as a central pedagogical tool to improve student engagement, learning outcomes, and retention. Game programming is incorporated into the text in a way that does not compromise the amount of material traditionally covered in a basic programming course and permits instructors who are not familiar with game programming and computer graphics concepts to realize the verified pedagogical advantages of game applications. The companion disc includes a game environment that is easily integrated into projects created with the popular Java Development Environments, including Eclipse, NetBeans, and JCreator in a student-friendly way and also includes a set of executable student games to peak their interest by giving them a glimpse into their future capabilities. The material presented in the book is in full compliance with the 2013 ACM/IEEE computer science curriculum guidelines. It has been used to teach programming to students whose majors are within and outside of the computing fields. Ancillaries include a comprehensive instructor’s resource disc with programming solutions, slides, quizzes, projects, and more.
FEATURES:
● Uses an objects-early approach to learning Java
● Follows the 2013 ACM/IEEE computer science curriculum guidelines
● Integrates game applications as a central pedagogical tool to improve student engagement, learning outcomes, and retention
● Includes a companion disc with projects created with the popular Java Development Environments; also includes a set of executable student games, source code, and figures
● Uses working programs to illustrate concepts under discussion
● Complete instructor’s resource package available upon adoption
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