Real-Time Rendering, Third Edition
Год издания: 2008
Авторы: Tomas Akenine-Möller, Eric Haines, Naty Hoffman
Жанр: Учебное пособие
Издательство: A. K. Peters / CRC Press
ISBN: 978-1-56881-424-7
Язык: Английский
Формат: PDF
Качество: Издательский макет (eBook)
Интерактивное оглавление: Да
Количество страниц: 1047
Описание:
Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent of programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style.
Доп. информация:
Сайт книги:
http://www.realtimerendering.com/.
MD5: ae9ebfc97cbddcf78530c48e0e2ba921,
LibGen ID: 1156790.