[В разработке] Volcanoids (1.28.417.0 Hotfix2 RC1) [amd64] [Multi] [Unity3D]

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Хрюнделёк

Стаж: 15 лет 2 месяца

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Хрюнделёк · 29-Янв-19 22:10 (6 лет 7 месяцев назад, ред. 04-Окт-22 14:32)

Volcanoids
Год: 2019
Жанр: выживание, строительство, шутер, стимпанк, от первого лица
Разработчик и издательство: Volcanoid
Движок: Unity
Архитектура: amd64
Версия: 1.28.417.0 Hotfix2_RC1
Лицензия: проприетарная
Интерфейс: многоязычный
Таблэтка: не требуется
Требования:
Процессор: 2,8 ГГц
Память: 4 ГБ
Видео: Vulkan 1.1
Место: 6 ГБ
Описание:
Volcanoids — это выживание в стиле стимпанк, где вам предстоит строить огромные буровые машины чтобы выжить на острове, превратившегося из райского места в апокалиптическую пустошь после извержения вулкана, который пробудили обитающие на острове враждебные роботы. Вам надо перехитрить роботов и захватить одну из буровых установок. Используйте их же технологии против них. Вгрызайтесь в землю и собирайте необходимые ресурсы, автоматизируйте производство, исследуйте технологии и улучшайте свою буровую машину.
Дополнительно:
Проверено на Linux Mint 21, Manjaro 21.3.7, Fedora 36.
Установка:
Сделать файл исполняемым в его свойствах и запустить.
Подробнее.
Steam
Видео
Скриншоты
Контрольная сумма
b2sum volcanoids_v1.28.417.0.hf2.rc1.run
0b7564f25d898037ffc3f81b0df6279287bd7502d133f2982c3884391bd05fdd04b025058f634850fe4896d42dd0a1eecd6405e523e18e78cb0d7a33a37d0570 volcanoids_v1.28.417.0.hf2.rc1.run
Обновлён до версии 1.28.417.0 Hotfix2_RC1
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Хрюнделёк

Стаж: 15 лет 2 месяца

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Хрюнделёк · 01-Фев-19 01:36 (спустя 2 дня 3 часа)

Обновлён до версии 1.16.2.
https://steamcommunity.com/games/951440/announcements/detail/1736603547482370065
EA Hotfix Update 1.16
31 янв в 23:40 - Richard
First things first, thank you for the support during the Early Access launch! It means the world to us to see that you're digging the game!
We got a ton of reports from you guys and we're doing our best to go through all of them. Thanks a lot and definitely continue sending them through the "Send Feedback" menu or posting them in the bug report section in discussions.
Today's update is a smaller one containing mainly fixes. In case you load your game and your quest is messed up, simply abandon the quest in the quest menu (press L) and get it again from Cap.
Screenshot in header by: ҀЯФИ ↁÆМФИ
CHANGED
Quest: The first quest to craft door module as well (to ensure players won't block themselves in drillship)
Quest: Moved turret quest after the Add segment quest (to ensure players have a free slot)
Quest: Disabled scrap metal quest
Quest: Contact captain quest won't show when the game finished
HUD notification "Inventory full" now contains info about the trash icon in inventory
HUD notification "Storage full" now contains info about the trash icon in inventory
HUD notification "Landing site occupied" now contains info to pull the blue lever (players kept pulling the green, that did not solve the issue)
Radio device has more HP now
Door has sound on open and close
Refresh rate in options now shows correct refresh rate
FIXED
Issues with joystick inputs (player should no longer randomly move in one direction)
Submarine ladder stuck issue
Light orb spawned after killing a COG
Drillship call no longer sends drillship out of a lava cave
Player getting killed underground by eruption blast
Multiple typos in texts
Issue with placing production module
Main menu background video is now working on Linux
Main menu background video recompressed to reduce lagging
Achievement: Kill COGs
Achievement: Full extender
Achievement: Multitasking
Core upgrade no longer destroys after placing to Core stats instead to the Core on the wall
Items in submarine and player drillship (had wrong stacks and caused issues)
If you have any questions, feel free to drop them in the comments below or on any of these platforms:
Discord: https://discord.gg/volcanoids
Twitter: https://twitter.com/volcanoids
Facebook: https://www.facebook.com/Volcanoids/
Thanks for reading!
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smoke-zp

Стаж: 15 лет 7 месяцев

Сообщений: 274


smoke-zp · 01-Фев-19 09:35 (спустя 7 часов)

Прикольно, но сейчас очень мало контента, в игре почти нечего делать.
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Meliko228

Стаж: 11 лет 9 месяцев

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Meliko228 · 09-Мар-19 22:59 (спустя 1 месяц 8 дней, ред. 09-Мар-19 22:59)

Не совсем понятно как устанавливать Расширения у файлов странные
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Хрюнделёк

Стаж: 15 лет 2 месяца

Сообщений: 8349

Хрюнделёк · 10-Мар-19 00:01 (спустя 1 час 2 мин.)

Meliko228
Проблема переименовать в EXE?
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Kron4ek

Moderator

Стаж: 13 лет 8 месяцев

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Kron4ek · 10-Мар-19 00:03 (спустя 1 мин.)

Meliko228
И название данного раздела с играми странное, не так ли?
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Хрюнделёк

Стаж: 15 лет 2 месяца

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Хрюнделёк · 29-Мар-19 18:52 (спустя 19 дней)

Обновлён до версии 1.17.87.0.
https://steamcommunity.com/app/951440/discussions/0/1770385542769004727/#c1770385542769006589
Change log for Update 1.17 Gear up
New features:
--- Combat system: ---
- Weapons are fully implemented + added to tech tree
- Revolver - 3x ammo types
- Shotgun - 3x ammo types
- Gatling - 1x ammo types
- Hand-mortar - 2x ammo types
- Ragdoll hit modifiers (double damage COG on headshot)
- Grenade damage indicator (if grenade damages something, red dot appears)
- Different COG tiers are now marked just by emissive color: Yellow = T1, Blue = T2, Red = T3
- COG units are now specialised and bounded to COG drillship types
- COG units have different stats, fire rate, precision, HP, player detection
- COG units have randomized loot of items based on their specialization
- Specialised COG drillships + position HUD marker
- Throwing grenades should be now easier in closed areas
- When drillship is destroyed, player has warning sounds and 6 seconds to run away before it explodes
- Equipped wrench tool shows HP of enemy modules
--- Research system: ---
- Island map has marked locations for chances of COG drillship type spawn
- Research system update (many new items, recipes, change recipes, more on pictures below)
- Specialized COG drillships (logo, equipment, items in destroyed drillship)
- Specialized COG units (Colors, Items)
- Items Damaged movement parts minable from destroyed drillships
- Items Destroyed module minable from destroyed modules
- Destroyed modules can be researched to obtain intel items
- Destroyed module objects are now in all areas, Area 1 = Destroyed module T1 etc.
- All production modules now require COG intel components (production, refinery, research)
- Starter drillship now includes production module + COG refinery component T1
- COGs now how chance to drop Intel components
- Adjusted COG drillship spawning, higher tier has now chance spawn at the end of the area and not earlier (example. in Area 1 T2 drillships have chance to spawn in 7/8/9)
- Doubled the damaged module spawn in tech villages
--- Other: ---
- Difficulty scenarios = Easy, Normal, Hard, (Custom is not functional yet)
- The difficulty works with these stats: Tutorial on / off, Drillship spawner (COGs spawn in harbor as well), COG + Player health, COG groups size, Eruption frequency, Amount of materials
- Achievement: Win Fast (Win under 2h)
- Achievement: Win without taking any quest (not even the captain Drillship quest)
- Achievement: SinglePowerPlant - have no more than 1 power plant at any time
- Achievement: SingleCargoModule - have no more than cargo module at any time
- Tutorial finished window: once drillship fixed, player is informed more tutorial quests are available in radio or from captain (only in easy, normal)
- Possibility to do multiple quests in the same time
- Movement upgrades: Hull adds armor bonus on all modules, Tracks increase drillship speed both on surface and underground
- Sleeping captain on Hard difficulty
- Scrap station has tabs based on output material
- Default game language based on Steam settings (game selects language automatically if language available)
- Low turret ammo warning
- Cyrillic font added to the game (support of Russian localization)
- Save error when trying to load incompatible saves
Changed features:
- Large rebalance of all recipes and item costs
- New quests in all areas
- Wrench repair tool speed increased
- Changed research station tabs and items
- Medkit no longer requires sulfur for production (to ensure player can make it without fight)
- Quest HUD markers have only Icons and distance marker
- Doors and window modules have extra health
- Players inventory increased to 24 slots
- Shotgun shooting has spread of bullets
- Shotgun has kickback
- Power plants now display on core stats their potential input, not the real-time input (to avoid confusion of why positive energy value is changing)
- Eruption set to 25 minutes by default (normal difficulty)
- Recipe changed for movement upgrades
- Recipe changed for technology upgrades
- Only drill is now needed to enter another area
- Disabled scrap of upgrades such as Core, Engine, Movement upgrades, etc.
- Advanced upgrades can be now researched only once all basic upgrades are installed (production, research, refinery)
- Submarine got more items in chest + scrap station (for player playing on hard)
- The submarine has limited list of items to be produced (to lower the number of selections for beginner players)
Fixed bugs:
- Drillship can now be hit by eruption and only lose modules exposed to the blast
- When drillship segment installed camera no longer switches to periscope
- Hit sounds based on object (hitting a tree no longer plays metal hit)
- Exploding modules have correct 3D sound (you won't hear exploding module o the other side of the island)
- Achievement: Robot killer - detects only COGs killed by player
- Ore deposit no longer spawns after game reload
- Player can no longer open COG drillship door
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Хрюнделёк

Стаж: 15 лет 2 месяца

Сообщений: 8349

Хрюнделёк · 20-Июн-19 17:25 (спустя 2 месяца 21 день)

Обновлён до версии 1.20.58.0.
https://steamcommunity.com/games/951440/announcements/detail/1595878033922540598
Travel Update Hotfix
18 июн в 10:16 - Richard
First of all, we would like to thank everyone that immediately sent us bug reports! It helped a lot and gave us a chance to fix the issues way faster. So please keep on posting them as it makes the game better for everyone!
We would also like to apologize for the issues with incompatible saves. We try our best to not break them, still sometimes when a major update is done, it changes the structure of saves file. This could cause a huge amount of bugs if loaded in the new game version.
There are good news tho! Ondrej adjusted files for 1.20 update and old saves made in 1.19 should work again! Although this is something we can not guarantee 100% with every major update.
Still, from now on there will be a second branch with the older game version available to everyone. If you get incompatible save error message, switch to the older branch and you can continue playing in the older game version. See the following video to see how to switch the game version
FIXES
Saves made in 1.19 should be functional again in 1.20
Ship hull hp issue fixed
Lava on landing site damaging drillship was removed
Blast door on the side of the ship won't open underground anymore
Several places where the player could get stuck in ground fixed
Fixed levitating stones and bunch of badly placed rocks
Spelling mistakes + wrong sentences fix
Unlootable COGs can be looted again
No dual ladders in COG drillships anymore
Quest fixes + change in the structure
State selector animation fixed
No giant white boxes underground anymore
Thanks again!
~ Volcanoids Dev Squad
=====================================================================================================
https://steamcommunity.com/games/951440/announcements/detail/1600380362480372381
Travel Update
13 июн в 17:14 - Richard
Listen up Partisans,
We saw your feedback, plotted for days and now it's finally here! Build a pilot seat, explore underground maps, mine with your drillship, discover caves, spy on your enemies using the periscope, and more in the Travel Update.
Captain put together a quick manual below so you understand how each feature works and don't get toasted the second you jump outta the submarine!
With this update, our intention was to solve following issues frequently reported by community: nothing to do underground, previous traveling system being just a fancy fast travel and not being able to mine with your drillship. This is also only the first iteration. In future updates, you can look forward to things like underground combat, toolbar in the travel map view (for torpedoes, boarding drones, self-repair) and survival mechanics.
Big thanks to our amazing community for helping us name all these new locations! Coming up with names is probably the hardest part of game development (not joking).
SMALL FEATURES & CHANGES
Music audio slider in options
Once a dead COG is looted, the outline no longer shows
New quest hud marker system that keeps markers at the center of the screen
Landing site numbers replaced by names suggested by the community
Ore deposit spawn locations have been decreased, ore respawns only after the eruption
Starter drillship has more items in inventory which makes the first few quests a lot more faster, and less about endless checklists
COG attack groups no longer camp on free landing sites, but run between all landing sites within the node
Unity launcher has been removed
Ability to call drillship to other landing sites is removed, but might be brought back in future (the ability to call it under and above is still available)
Target selector has been removed and will be remembered only in Captain's deck
Map stand has a different texture and will be improved in future
STAY UPDATED
Get development news and sneak peeks on Twitter or Facebook[www.facebook.com]
Participate in contests and chat with the development team on Discord[discord.gg]
See upcoming features on Trello[trello.com]
Watch update trailers on YouTube
See highlights from the office and conferences on Instagram[www.instagram.com]
If you have any questions drop them in the comments below or on our social media.
Enjoy, and don't get lost down there!
~ Volcanoids Dev Squad
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Хрюнделёк

Стаж: 15 лет 2 месяца

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Хрюнделёк · 03-Ноя-19 13:26 (спустя 4 месяца 12 дней)

Обновлён до версии 1.21.87.0.
https://steamcommunity.com/games/951440/announcements/detail/3581976347571578442
We're beyond excited that the Automation Update is finally out! Prepare for some serious remodeling as this update adds over 40 new machines and gadgets that give you even more control over your brassy mobile base.
We wanted to give you more options to utilize all the unused space we noticed in your screenshots and videos. No more empty rooms and no more empty segments. The brand new stations, panels, item displays, levers and valves, all designed to fit together like a puzzle, will turn any empty room into something straight out of a WW2 submarine (which is where we got most of our inspiration).
What's next
Now that the update is out and ready, we would like to talk more about what is planned next. The multiplayer development has begun a month ago and we would like to continue until it's ready for a major update. Check the pictures and videos, that show the current state. Meanwhile, we will do several smaller updates including features or improvements that don't require too much programming. We are talking about new device variants, level design improvements, better F1 help screen and other. We know the last update took forever to release and will do our best to deliver these minor updates much faster as they won't be so complex.
Changelog
MAIN FEATURES
- Controllers = manufacture, system, shutdown, custom
- Display = sizes small, medium, large
- Panels = sizes small, medium, large in variations manufacture / system / core
- HUBs in variations production, refinery, research, scrap
- Ligts (drillship no longer has default lights, they need to be mounted from now on)
- Hacking tool
- Explosive and Detonator tool
- New eruption particle effect
NEW
- Photo mode
- Basic implementation of hands
- COG Drillship missions (drillships now come to surface more often, not just once per eruption day)
- New mount system (objects can be placed into slots placed all over the drillship and on modules)
- Inventory Sort, Take all buttons
- Storage input point (object that can be mounted on the wall and allows you to access online storage)
- New chest variations = low chest, mountable chest, colors red / green / blue / yellow
- Chest now support option to set a custom icon
- New lever stand variations = mountable on walls and above doors (lets you send drillship underground)
- When storage modules destroyed, they now drop item containing random items previously stored
- New recipes for destroyed modules, intel items, COG heads, etc. (items can be used for more purposes)
- Buttons in load screen = load latest, clear all saves
- Walls and floors can now be destroyed
- New main menu design
- New loading screen system (picture selected based on player drillship location)
- Damaged front drill and destroyed drill now have different visual
- Worktable has a new model
ADJUSTED
- State saver has different visual
- Quest log now has a picture with the main objective (e.g. the upgrade you are supposed to produce)
- Players inventory has been increased
- Volcano no longer erupts after the game is finished, yet the ore keeps respawning
- Repair tool now shows how much repair capacity is left before it disappears
- Repair tool now has animation when used
- Stations play a sound when item finished
- Cranes in area 1 have no default modules
- Objects can no longer be built through walls and reverse
- When the player attacks the core, it displays messages explaining how to access it
- Recipes for Core and Engine were changed to not require research upgrade
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RainbowData

Стаж: 7 лет 2 месяца

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RainbowData · 03-Ноя-19 14:25 (спустя 58 мин.)

Здравствуйте, спасибо за обновление.
Одним из преимуществ Linux является возможность автоматизировать все с помощью команд, но в случае вашей перепаковки я не могу извлечь файл из терминала, например «./fa.x86_64 x archive.fa»
Хотя графический интерфейс действительно является улучшением. Есть ли какая-либо опция, которая может быть добавлена в конец ./*.run для извлечения их контента?
(перевод Google)
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Хрюнделёк

Стаж: 15 лет 2 месяца

Сообщений: 8349

Хрюнделёк · 03-Ноя-19 14:26 (спустя 1 мин.)

RainbowData писал(а):
78248701Здравствуйте, спасибо за обновление.
Одним из преимуществ Linux является возможность автоматизировать все с помощью команд, но в случае вашей перепаковки я не могу извлечь файл из терминала, например «./fa.x86_64 x archive.fa»
Хотя графический интерфейс действительно является улучшением. Есть ли какая-либо опция, которая может быть добавлена в конец ./*.run для извлечения их контента?
(перевод Google)
There is no FA in this installer vesion.
https://docviewer.yandex.ru/view/0/?*=j53bIDN8%2FxOL0e0i560FuHFVNz17InVybCI6InlhL...MTU3MjYzNjYxMiJ9
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RainbowData

Стаж: 7 лет 2 месяца

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RainbowData · 03-Ноя-19 17:29 (спустя 3 часа)

Спасибо за ваш ответ и полезный документ. Это подтверждает, что FA не был приглашен на вечеринку, НО, что опция '-e' для извлечения 'run file' была. Достаточно автоматизировать процесс извлечения!
Код:
"./Volcanoids (1.21.87.0) - Install - RT Repack.run" -e
Еще раз спасибо за ваш тяжелый труд, чтобы принести нам все эти хорошие вещи
Thanks for your answer and the useful document. This confirms that the FA was not invited to the party, BUT that the option '-e' to extract the 'run file' was. Enough to automate the extraction process!
Код:
"./Volcanoids (1.21.87.0) - Install - RT Repack.run" -e
Thanks again for your hard work to bring us all these good things
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Хрюнделёк

Стаж: 15 лет 2 месяца

Сообщений: 8349

Хрюнделёк · 03-Ноя-19 17:43 (спустя 14 мин.)

RainbowData писал(а):
78249799Спасибо за ваш ответ и полезный документ. Это подтверждает, что FA не был приглашен на вечеринку, НО, что опция '-e' для извлечения 'run file' была. Достаточно автоматизировать процесс извлечения!
Код:
"./Volcanoids (1.21.87.0) - Install - RT Repack.run" -e
Еще раз спасибо за ваш тяжелый труд, чтобы принести нам все эти хорошие вещи
Thanks for your answer and the useful document. This confirms that the FA was not invited to the party, BUT that the option '-e' to extract the 'run file' was. Enough to automate the extraction process!
Код:
"./Volcanoids (1.21.87.0) - Install - RT Repack.run" -e
Thanks again for your hard work to bring us all these good things
Цитата:
Порядок установки:
Сделать файл исполняемым в его свойствах и запустить.
Подробности.
Translate "Подробности" link. It's same link.
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Хрюнделёк

Стаж: 15 лет 2 месяца

Сообщений: 8349

Хрюнделёк · 08-Ноя-19 09:35 (спустя 4 дня)

Обновлён до версии 1.21.99.0.
https://steamcommunity.com/games/951440/announcements/detail/1597017252441322673
It's been almost a week since the Automation Update release and you guys managed to break the game already, way to go. Just kidding, thank you so much for reporting all insect that got into the game with the new update. Special thanks goes to our Discord and Steam testers that relentlessly keep on testing no matter how many new builds we throw at them.
As the title suggests with a bunch of fixes we also added 2 new features. You can see the first one in this video. Basically, you can call the drillship from anywhere to a landing site near you. Small disclaimer: if your drillship is heavily damaged you might want to reconsider this move since it could drive through lava as it's coming to you.
This drillship calling feature also changes the way you can move around the map. If you wanted to explore on foot before, you always had to return to your drillship. Now you can wander off and then just call the drillship to you.
The second feature is a Dead End notification for situations when you're better off loading your last save than continuing. Situations like being stuck inside a cave without a drillship - you're alive, but you can't get out of there so you're just waiting for the eruption to vaporize you.
CHANGELOG
NEW
Player can call drillship to a free landing site near him
Dead End screen telling you when there's no way out (e.g. stuck in caves without drillship)
FIXES
Fixed long loading times
Fixed game not loading at all
Fixed drillship ownership after claiming more than one drillship
Fixed quest Hull T4 parts
Fixed quest Titanium Hull, which kept repeating
Fixed quest Damage Drillship T2 / T3 not finding drillship nearby
Fixed quest Essential devices, station is no longer required when there's Hub
Fixed no COG drillships spawning at Lava Source 3
Fixed bad light layer on devices
Fixed Hub stations flickering when using Proportional Threshold mode
Fixed online storage items flickering when there's Hub with Proportional Threshold mode
Fixed storage modules T2 and T3 button blocker
Fixed blocked mount point
Fixed door collider issue
Fixed empty COG drillship after loading game and going back to previously visited area
Fixed inventory lost when using Restack on loot inventory (cogs or destroyed modules)
Fixed outro playing after loading finished game
Fixed pilot seat being destroyed when drillship going under
Fixed exterior lights being destroyed when going under
Fixed icons disappearing on Hub station
Fixed Hub station sounds audible everywhere
Fixed missing roof module caused by invalid side module position
Fixed drillship not coming when called
Level design adjustment
Player stuck
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Хрюнделёк

Стаж: 15 лет 2 месяца

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Хрюнделёк · 08-Ноя-19 09:36 (спустя 46 сек.)

RainbowData
Код:
./'Volcanoids (1.21.99.0) Install - RT Repack.run' -h
YAD Simple Installer version 07.11.2019
-h Display this help message
-i Display package info
-s Display embedded archive size
-e Extract files from embedded archive directly
-a Extract all embedded files from the package
More info: https://yadi.sk/i/6XsWyS6O-4YKRA
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RainbowData

Стаж: 7 лет 2 месяца

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RainbowData · 08-Ноя-19 18:45 (спустя 9 часов)

Инсталлятор так сильно качается с этой опцией '-h'!
Kron4ek, EugVV и, конечно, вы, Хрюнделёк, невероятные звезды. Постоянное обновление наших любимых платформ - это ежедневный подарок, который согревает многие сердца.
(Перевод)
The installer rocks so much with this '-h' option!
Kron4ek, EugVV and of course you Хрюнделёк are incredible stars. Keeping our beloved platforms so updated is a daily gift that warms many hearts.
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Хрюнделёк

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Хрюнделёк · 08-Ноя-19 19:01 (спустя 16 мин.)

RainbowData писал(а):
78278200'-h' option
This is the idea of Vochatrak: https://rutr.life/forum/viewtopic.php?p=78251896#78251896
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Хрюнделёк

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Хрюнделёк · 28-Ноя-19 19:03 (спустя 20 дней)

Обновлён до версии 1.21.104.0.
https://steamcommunity.com/games/951440/announcements/detail/1698350056870625413
Hey everyone, hope you're doing great! This update is focused on fixing most of the critical bugs that you guys reported (you're the best) and also on updating some of the current languages along with adding the highly requested Polish and Italian.
Changelog
NEW
Polish language added
Italian language added
UPDATED LANGUAGES
Russian
French localization
Chinese
Portuguese (Brazil)
Spanish
Czech
FIXES
Player stuck first drillship
COGs inside rocks
Player stuck in terrain
Laser having no sound
Hubs inside walls on COG ships
Player can fix enemy modules
Missing recipe for scraping revolver ammo
Player being able to hack enemy modules with the wrench
Holes in geometry (landing sites)
Mounted panel placement issue
Player getting stuck in terrain
Lights not saving
Leaves in interior
Added bottom to the soil hills
Upgrades T4 movement not reflected in Q
Shutdown valve accessible on the back
Enemy custom controllers are usable
Broken extra protection achievement
Banners not having a logo
Core panel stats having bad number location
Sparks on the hacking tool having no alpha
Redone all texts on automation devices to respect the settings
Player drillship getting rammed (Shallow Dock)
Player getting stuck
Issue with Soil blob
Stay Updated
Get development news and sneak peeks on Twitter or Facebook
Participate in contests and chat with us/other players on Discord
Receive development updates through Email
See upcoming features on Trello
Watch new trailers and tutorials on YouTube
See highlights from the office and story specific content on Instagram
Hope everything works as it should now, but if something turns up please let us know through the Send Feedback system in menu.
~ Rich, Volcanoids Dev Squad
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Хрюнделёк

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Хрюнделёк · 30-Янв-20 02:45 (спустя 2 месяца 1 день)

Обновлён до версии 1.22.53.0.
https://steamcommunity.com/games/951440/announcements/detail/1694976256539231472
Blast Shelter Update! Available now
Hey everyone! It's our first birthday today and what better way to celebrate than with a new update! The Blast Shelter Update is now available and offers new locations, new ways to survive and a new tool filled with vital information. We also have many other things we want to talk about so please bare with us as this announcement is a little longer.
New Features and Changes
F1 Help Screen
This feature should greatly help with the learning curve of the game. To access the main wiki, press F1. This will take you to the main screen where you'll see a list of pages. As you progress through the game, you will be able to unlock more pages by picking up items, accepting quests or just looking at objects and pressing F1. This brings sort of an exploration feel to the game since you don't see everything right away. In the future, we plan to adjust quests as well so they support the story more. Every time there is a new page, you will get an on-screen notification and the new page will be marked in the archive. Give the archive a try and let us know what information is missing. Lastly, the archive is only in English right now but will get localized eventually.
Blast Shelters
To solve the "anti-exploration" issue with you having to run back to the ship each time eruption is about to happen, blast shelters were added to the game. When you're inside a shelter, the eruption won't kill you. This greatly affects the gameplay, as you no longer have to go back and forth to your drillship all the time. Instead, you can progress on the surface and call your drillship to a landing site (by holding "G") you discover on the go. To find a blast shelter, look inside villages. Every village has at least one blast shelter. The map now also includes mines, that next to protection from the eruption also hold a large number of ore deposits. There are three types of mines - coal, normal and rare. Each of the basement shelters also has at least one chest, that contains some items. The inventory is saved so you can also use it to store items in case you are about to attack a ship and don't have enough room, or plan to fall back from a fight.
COG Spawn Tube
From now on, COG units will spawn from spawning tubes and drillship will no longer bring new units to surface every single time you kill some. This greatly simplifies tons of stuff and also changes the way COG drillships are raided. No longer will drillship run away from you when you're about to enter. All you need to know is that now your main priority while raiding an enemy drillship should be searching for the tubes and destroying them before new units are spawned. Tubes with color mean a specific type of COG will spawn, while no color tube is a universal spawn point. So, for example, the black tube will spawn just and only military COG units.
Drillship Spawn System
Due to multiplayer implementation, we had to change the way COG drillships spawn. From now on, if you destroy a lava source it means COG activity for that area is over and no drillships will spawn. You have to travel to the next area in order to find new COG units. There is a plan to have so-called "Hunter Drillships" that will attack the player directly in areas with destroyed lava sources, but that's still in progress.
Long Loading Times Fixed
Ondrej did some crazy magic and finally solved the long loading times so the loading times should be much faster. If not please report it asap.
Changed Map Progress
From now on, you're not able to get to other areas unless lava source is destroyed. There is a hot lava stream that blocks the way and cools down only once lava source is destroyed. This means you can't really ignore the first lava source and go straight into area 2 anymore.
Save Compatibiltiy
Since this update brings some major changes in map progression, we tried to cover possible issues with older saves. Few safety features have been added to solve potential problems. Such as if you destroyed a laser device too early, and your ship is stuck due to a low drill upgrade, a higher tier should install automatically. Or, if you happen to stand on a terrain that was changed, you will fall through the surface but eventually get teleported back to your drillship. In general, saves should work fine. If you still run into an issue please send me an email to tomas.rampas@volcanoids.com and I'll see what can be done to save your progress.
Difficulty and Balance
Based on feedback from testing, it seems some difficult scenarios and custom map settings can end up being extremely hard. We are aware of this and will focus on the problem during the rebalancing period.
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Хрюнделёк

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Хрюнделёк · 13-Фев-20 09:42 (спустя 14 дней)

Обновлён до версии 1.22.78.0.
https://steamcommunity.com/games/951440/announcements/detail/1697231221625627859
Changes & Fixes
[*] Animations optimization & thorough animation culling
[*] Fixed physics performance peaks, caused by slight collision movement
[*] GUI and HUD performance optimization
[*] Wagon corridor optimization
[*] Added lower-tier loot to higher Tier 2 and Tier 3 cog drillships
[*] Increased time of cog respawn from 5s to 15s
[*] Mine names on the map are correct now
[*] Fixed an error where crystals in a mine-cart could not be mined
[*] Fixed crash that occurred when user run out of GPU memory
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rederst

Стаж: 15 лет 8 месяцев

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rederst · 19-Апр-20 19:59 (спустя 2 месяца 6 дней)

Какие нынче игры пошли все им новое железо подавай. Картинка как была плоха так и осталась. Запускалась кстати, а теперь даже меню не загружает.
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Release

Стаж: 17 лет 10 месяцев

Сообщений: 201

Release · 04-Окт-20 11:32 (спустя 5 месяцев 14 дней)

Можно ли ожидать обнорвления?
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Хрюнделёк

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Хрюнделёк · 04-Окт-20 11:37 (спустя 5 мин.)

Release писал(а):
80165581Можно ли ожидать обнорвления?
А было? в стиме молчок, когда запускаю его.
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Release

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Release · 04-Окт-20 12:32 (спустя 55 мин., ред. 04-Окт-20 12:35)

Не уверен, у меня купленной нет, жду скидки.
Но в раздаче версия 1.22.78.0, а в сети для окон разадют 1.23.296.0.
И в стиме (SteamDB) последнее обновление от:
Store Asset Modification Time 2 June 2020 – 16:21:42 UTC (1591114902) 4 months ago
А раздача февральская:
Зарегистрирован:  13-Фев-20 08:41 Скачан: 65 раз 
Был бы благодарен за обновление, в июне было обновление оптимизации:
чт, 18 июня
What's New
Full Changelog
Improvements
Quests now correctly handle missing devices/modules
Items are now moved into player inventory when deconstructing chests
Items in production are returned when deconstructing stations and worktables
Optimizations
Major drillship movement & deploy optimizations
Quest UI rendering optimization
Cog AI minor optimizations
Other minor optimizations
Fixes
Major occlusion culling fixes
Achievements now work properly on clients
Cogs now use a ladder properly after load
Minor networking fixes and improvements
Better system of password protection
Fixed issue with multiplayer lobbies
Fixed submerging lever not updating to drillship position
Fixed disappearing doors in drillship segments
Items no longer get lost when canceling production
Fixed issue with missing roof module that caused a hole in the ceiling
Items are no longer lost if player deconstructs mounted chest
Fixed wrong scale of the logo in the end page
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Хрюнделёк

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Хрюнделёк · 04-Окт-20 12:32 (спустя 15 сек.)

Release писал(а):
80165950Не уверен, у меня купленной нет, жду скидки.
Но в раздаче версия 1.22.78.0, а в сети для окон разадют 1.23.296.0.
И в стиме (SteamDB) последнее обновление от:
Store Asset Modification Time 2 June 2020 – 16:21:42 UTC (1591114902) 4 months ago
А раздача:
Зарегистрирован:  13-Фев-20 08:41 Скачан: 65 раз 
Проверю вечером, но вроде не было.
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Release

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Release · 04-Окт-20 17:00 (спустя 4 часа, ред. 04-Окт-20 17:00)

В любом случае, спасибо за оперативный ответ, даже не ожидал.
Буду, ждать и надеяться.
Ах, да и в текущей раздаче не подменен libsteam_api.so, пришлось взять от Avorion. Иначе при запуске каждый раз ругается на отсутствие стима. Не критично, но раздражает.
И пришлось для себя чуть модифицировать скрипт запуска: добавил prime-run и ключ -force-vulkan, иначе использовалось интегриованное ГПУ и почему-то не определяло версию OpenGL - писало, что необходима версия 4.5, хотя в системе 4.6.
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Хрюнделёк

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Хрюнделёк · 15-Окт-20 11:47 (спустя 10 дней)

Обновлён до версии 1.23.296.0.
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Хрюнделёк

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Хрюнделёк · 24-Апр-22 16:32 (спустя 1 год 6 месяцев, ред. 30-Сен-22 19:48)

gvar50 писал(а):
83039961при загрузке виснет на 90%
Игра далее меню наврядли будет работать, если оперативки менее 16 ГБ (см. требования в описании) — вылетит при загрузке уровня.
4 ГБ с последним обновлением потребляет.
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Хрюнделёк

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Хрюнделёк · 04-Окт-22 14:01 (спустя 5 месяцев 9 дней)

Обновлён до версии 1.28.417.0 Hotfix2_RC1.
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ChemistEG

Стаж: 16 лет

Сообщений: 12


ChemistEG · 07-Ноя-22 00:09 (спустя 1 месяц 2 дня)

Полная фигня. Не запускается, не устанавливается. Что за "сделайте сами исполняемым"? Не тратьте время на эту раздачу.
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