The game now doesn’t freeze upon entering the multiplayer screen with no Internet connection.
"Local IP could not be determined" problem in Online Battle fixed.
Crash when starting an Online Battle fixed.
Fixed a bug that caused all players to be listed as ’noname’ in the chat sometimes causing crashes.
Other Bug Fixes
Fixed the logic that makes players have different colours in multiplayer games.
Item bonuses that increase the duration of certain skills (Invincibility, Altar of Healing, Lightning Shield) now work.
Fixed a bug regarding the resurrection of multiple Champions when not all of them are ghosts. This sometimes resulted in Champions having no sight and not being able to pick up items.
Game freeze related to the Levitation skill of the Witch Queen fixed.
Wizard of the Bow now attacks enemies from the Crystal Tower.
The wrong interaction between the Night Assassin’s skills Shadows of the Night and Backstab fixed (Shadows of the Night previously made the Champion deal less damage with Backstab).
Night Assassin’s Angel of Death skill no longer interrupts his current action.
Fixed Strength of the Forest to always apply to dragons and Earthshakers.
Firewall and anti-virus issues
If you have any firewalls or antivirus software installed you may need to reconfigure them for Rising Kingdoms if you are having problems connecting to GameSpy after patching. When patching, the game EXE is changed and your firewall or antivirus may recognize it as a different application.
Compatibility
For multiplayer games, all players must install this patch.
Savegames from previous versions of the game will continue to work. However, replays won't work correctly due to the gameplay changes, so the game you watch during the replay won't be the same game you played when recording.
Questions
If you have any concerns regarding the patch you can visit game forum at
http://haemimontgames.com/forum/