Texturing Using the Viewport Canvas in 3ds Max with Justin Marshall
Год выпуска: 2009
Производитель: digital-tutors
Сайт производителя:
http://www.digitaltutors.com
Автор: Justin Marshall
Продолжительность: 52 мин
Тип раздаваемого материала: Видеоурок
Язык: Английский
Описание: In this course we will use the Viewport Canvas to interactively texture a football helmet in 3ds Max. Creating texture maps in the traditional way can often involve a lot of back and forth between different applications. In working this way, immediate feedback is hard to come by and the workflow can suffer as a result. In this course we'll use the Viewport Canvas to get immediate feedback while painting textures directly onto our models in 3ds Max. We'll cover setting up the Viewport Canvas on our example model, a football helmet. We'll explore the painting functionality, go over cloning details, and learn how to blend modes to modify our painted strokes. Upon completion, you'll have a complete understanding of how to use the Viewport Canvas to quickly texture your own models.
http://www.digitaltutors.com/11/training.php?pid=129
Содержание
1. Introduction and project overview
2. Setting up the Viewport Canvas
3. Painting scratches and variation onto the helmet
4. Cloning detail from the viewport
5. Painting with custom brushes
6. Modifying textures using blend modes
7. Using Capture View to add detail in Photoshop
8. Painting using existing textures
9. Painting a bump map for the helmet
10. Setting up new materials with painted maps
Файлы примеров: присутствуют
Формат видео: MP4
Видео: MPEG4 Video (H264) 1370x770 30.00fps, средний битрейт 155-5520Kbps
Аудио: AAC 44100Hz stereo 53.6Kbps
Доп. информация: Необходимое ПО: 3ds Max 2010 (или выше)